![]() ![]() Kai's primary weapon is the bow, one which has two modes. There is the short bow mode, which fires quick but close-ranged arrows that are somewhat auto-aimed into enemies and the long bow mode, which fires further but needs to be charged first and allows full 3D manual aiming: A red trajectory line similar to the one visible when using a secondary weapon like a bomb or spear will show up when Kai is prepping a longbow shot, and the attack has full mouse-controlled aim. Kai's smash attack depends solely on which mode the bow is in. Unlike the other heroes, the majority of his offensive skills use SP, and thus has the bar available from the start and has faster SP gain. These include Active: Ricochet Shot, an attack that fires an arrow that can rebound off of one enemy to hit others and Active: Eagle Eye Assault, an attack that fires multiple arrows at parts of a boss's body. While he can shoot arrows quickly and at long range, he suffers from having a hard time shooting small and fast enemies and can be in serious trouble if surrounded his attacks in both bow modes are primarily single-target. He has a special dodging skill that lets him zip around enemies' attack, which gives him a short period of invulnerability. In times of great trouble, he can pull himself to safety with Active: Dodge Grapple. Kai has a secondary weapon known as the Crossgun, similar to the one used by Van Helsing in the same named movie. Gameplay with the Crossgun is even more reminiscent to third-person shooters than bow as there are crosshairs on-screen. Kai can deliver a stream of bolts to his enemies similar to an automatic rifle with his normal attack. In addition to this, Kai can use other devastating abilities such as Active: Hollow Shot, which causes an explosion to occur in front of him Active: Bolt Storm, where Kai fires an enormous amount of bullets at the enemy similar to a machine gun and Active: Massive Impact, where Kai delivers an enormous nuke-like explosion. To use his specialized attacks, Kai cycles through his Bolt Revolver, similar to Evie's Focus, and can use abilities at each level. These skills use SP, just like Bow skills. Kai has a moving smash attack with the Crossgun where he swings the Crossgun like a bat after rolling and hits enemies with it. The Crossgun does require him to manually reload the chambers when they are empty unlike with the Bow, where reloading is automatic. However, reloading at the right time allows Kai to deal more damage for some bolts in the next clip. Survival with the Crossgun is more difficult as Kai loses the ability to use Dodge Grapple. However, he gains a roll, as mentioned earlier, that has a longer distance than the sliding evasion skill of Bow and is slightly quicker to chain. One particular area where Kai excels at is in party combat against bosses. While short-ranged characters distract the boss and dodge its attacks, Kai can sit safely out of range and unleash a near-endless stream of attacks into the boss with little chance of interruption, for very reliable damage output.Ī key note for a Crossgun Kai, he is a slow-starter damage-wise. His damage output at the very early levels (before level 50) is fairly miserable compared to many other classes at the same level. He does get multiple active and passive skills later that let him catch up.
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